2024-10-14

Book Notes: The Lean Product Playbook

TitleThe Lean Product Playbook
GenresProduct
AuthorDan Olsen
ISBNTBA

Chapter 1. Achieving Product-Market Fit with the Lean Product Process

What is Product-Market Fit

Product-Market Fit

Steps to Build

  1. Determine your target customers
  2. Identify underserved customer needs
  3. Define your value proposition
  4. Specify your minimum viable product (MVP) feature set
  5. Create your MVP prototype
  6. Test your MVP with customers

Chapter 2. Problem Space vs. Solution Space

Problem-Solution Space

Chapter 4. Identify Underserved Customer Needs

⛳ Understand what’s important to customer needs

Customer Discover Interviews

Customer Benefit Ladders

Hierarchies of Needs

Importance vs. Satisfaction Framework

Framework

Measuring Importance and Satisfaction

Disruptive Innovation vs. Incremental Innovation

Gap Analysis

Jobs to Be Done

Customer Value Delivered

The Kano Model

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Chapter 5. Define Your Value Proposition

⛳ Decide which customers need the product will address. A good product is designed with focus on the set of needs that are important and that make sense to address together.

Product Value Proposition

Example of Completed Product Value Proposition Template

Example of Completed Product Value Proposition Template

Example of PVP with Expected Future States

Example of PVP with Expected Future States

Chapter 6. Specify Your Minimum Viable Product Feature Set

Generate Ideas

Visualizing ROI

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Approximating ROI

Score each feature idea high, medium, or low on customer value and on effort.

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Deciding on your MVP candidate

Align with product value proposition and choose the highest priority features.

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Chapter 7. Create Your MVP Prototype

What is an MVP

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Type MVP Tests

⚠️ when you are first starting to develop your product or marketing materials, it is most beneficial to start with qualitative tests to gain some initial understanding

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Wizard of Oz and Concierge MVPs

Fake Door/404 Page

Chapter 8. Apply the Principles of Great UX Design

📌 An incredible UX can be a strong product differentiator.

One way to evaluate UX is to consider how much it helps or hinders the functionality in conveying the desired customer benefits.

A great UX also achieves a high degree of usability and delight.

Usability

Olsen’s Law of Usability

Delight

Beyond simply avoiding user frustration, means evoking positive emotions. Products that delight users are enjoyable and fun to use.

Aspects of delightful:

Conceptual Design

Information Architecture

Interaction Design

Visual Design

Design Copy

The quality of the copy on marketing pages can result in major differences in your conversion rate.

Chapter 9. Test your MVP with Customers

When you are early in defining and validating your MVP, moderated testing is the way to go to ensure you can ask questions and get rich customer feedback.

When you are farther down the road and feeling more confident about your MVP, unmoderated testing can be a useful tool to compliment moderated testing since it takes less time and is less expensive.

How to Avoid the Scheduling Trap

The team has probably received a lot of pressure to move forward and succumbed, proceeding with high fidelity design or even coding. By the time they’re able to digest the feedback from the wave of user tests, it’s too late for it to impact the product. The best way out of this trap is to just blindly schedule users on a routine basis.

Ramen User Testing

Eliminates everything but the essential parts of user testing

Usability vs. Product-Market Fit

Feedback on usability has to do with how easy it is for customers to understand and use your product, whereas feedback on product-market fit has to do with how valuable they find your product.

Usability issues can prevent you from assessing product-market fit and how great usability does not mean you have strong product-market fit.

Chapter 10. Iterate and Pivot to Improve Product-Market Fit

The Build Measure Learn Loop

Build doesn’t mean that you have to actually build a product. It means having something that you can test with customers, which could be a live product or design artifacts

The Hypothesize-Design-Test-Learn Loop

Test and improve your problem space thinking by showing customers a product or design artifact in the solution space and soliciting their feedback on it.

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Chapter 12. Build Your Product Using Agile Development

Cone of uncertainty

The estimation error early in a project is larger than the estimation error near the end of a project.

Cone of Uncertainty

Agile in Development

When developers go through the thinking and investigation required to break a large task into smaller ones, they reduce the unknown unknowns by converting them into known unknowns.

In Agile, you should design before you code; you’re just doing so in much smaller increments.

Succeeding with Agile

Quality Assurance

Validation testing: check if new feature or improved functionality works as expected.

Regression testing: none of the other existing functionality was inadvertently broken during the process of building the new or improved functionality

Chapter 13. Measure Your Key Metrics

When to Use Which User-Experience Research Methods

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Analytics Framework

AARRR

AARRR Framework- Metrics That Let Your StartUp Sound Like A Pirate Ship

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Identify the Metric that Matters Most

  1. Optimize Retention First: until you know that customers find your product valuable, it doesn’t make sense to spend lots of resources trying to acquire customers.
  2. Optimize Conversion before Acquisition
  3. Optimizing Acquisition

Retention Rate

The retention rate is the ultimate metric of product-market fit.

How to read retention curve

Chapter 14. Use Analytics to Optimize Your Product and Business

Lean Product Analytics Process

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10 best practices for creating successful products

  1. Have a point of view but stay open-minded.
  2. Articulate your hypotheses.
  3. Prioritize ruthlessly.
  4. Keep your scope small but focused.
  5. Talk to customers.
  6. Test before you build.
  7. Avoid a local maximum.
  8. Try out promising tools and techniques.
  9. Ensure your team has the right skills.
  10. Cultivate your team’s collaboration.